In Overlord the Browns can automatically equip many different kinds of items — found while looting. So can the other minions, though the results are less visually spectacular after pick-up.
Overlord[]
All Minions can pick up various pieces of equipment which improve their overall strength by a certain percentage. These bonuses will stack up to a maximum of 400%. Besides the visual appearance there is no difference between weapons and armor (both affect offensive and defensive parameters equally).
The Browns are limited to one weapon and helmet, but will drop older ones in exchange for the betters whenever possible. Their body armor, however, can only be upgraded, gaining new elements in addition to existing ones, instead of being swapped altogether. As a consequence Browns will never drop body armor they are already wearing.
The Reds, Greens and Blues use items in a slightly different manner, more similar to how Browns' body armor works. Firstly, any weapon or helmet they pick up will not be visually represented, improving their armor instead. This also means that, unlike Browns, they don't drop equipped items at all. Secondly, there are only ten distinct armor configurations for these Minions with predefined strength bonuses of 100%, 133%, 166%, 200%, 233%, 266%, 300%, 333%, 366% and 400%. Thirdly, they are not limited to a single weapon or helmet, but will refuse to pick up worse items than those they are already carrying. For example a Red Minion can collect three Golden Scimitars to level from 100% to 400%. Finally, the magnitude of the bonus provided by items is different for Reds, Greens and Blues than it is for Browns. As a rule of thumb weapon and helmet bonus is rounded to a nearest multiple of 33%, while each body armor upgrade increases overall strength by a flat 33%.
Base equipment[]
There are several occasions in the game, where starting equipment of the Minions can be upgraded. The effects differ depending of player's choices and Minion tribe.
Upgrade type | ||
---|---|---|
Base | 100% | 100% |
Iron Maiden | 110% | 133% |
Iron Maiden and Beer Kettle | 120% | 166% |
Iron Maiden, Beer Kettle and Mistress Upgrade | 151% | 266% |
Helmets[]
Name | Location | Source | Bonus |
---|---|---|---|
Jack-o'-lantern | Mellow Hills | Breakable pumpkins | 10% |
Beret | Mellow Hills | Breakable pumpkins | 11% |
Frying Pan | Melvin's Kitchen | Boxes and jars | 20% |
Saucepan | Melvin's Kitchen | Boxes and metal jars | 20% |
Peasant Hat | Mellow Hills | Peasants | 21% |
Spiked Steel Helm | Mellow Hills | Boxes and metal jars | 31% |
Pot | Melvin's Kitchen | Boxes and metal jars | 31% |
Slick Steel Helm | Halfling Homes | Boxes and jars | 41% |
Bull Nose Ring | Mellow Hills (Once), Evernight | Trolls | 51% |
Chef's Hat | Halfling Homes(2), Melvin's Kitchen | Halfling Cooks | 51% |
Rat's Skin | Mellow Hills, Heaven's Peak | Rats | 52% |
Rat Skull | Evernight | Skull Rats | 31% |
Stag Skull | Evernight | Skull Stags | 41% |
Boar Skull | Evernight | Skull Boars | 41-51% |
Bird Skull | Heaven's Peak | Boombos | 51% |
Steel Helm | Heaven's Peak | Fallen Knights | 52-61% |
Knight Helm | Heaven's Peak | Fallen Knights | 62% |
Theatre Mask | Half-way to Heaven Inn | Boxes in the dungeon portion of the area | 72% |
Red Hood | Halfway to Heaven Inn, Angelis Keep | Red Dawn Cultists | 62% |
Mining Helmet | Golden Hills | Dwarven Miners | 62-72% |
Slug Head | Golden Hills | Sluglets | 62-72% |
Eagle Helm | Golden Hills | Dwarven Flamers, Dwarven Warriors | 62-72% |
Ninja Mask | Ruborian Desert | Ruborian Fighters | 72-82% |
Heavy Steel Helmet | Ruborian Desert | Boxes | 82% |
Golden Spartan Helm (Sideways) | Ruborian Desert | Boxes | 103% |
Golden Spartan Helm (Straight) | Ruborian Desert | Boxes | 103% |
Armor[]
Unlike weapons and helmets each of which has its own unique appearance, armor uses more incremental approach. Visually every level of armor is a sum of all its predecessors and some new elements (described in the table below).
Name | Location | Source | Bonus |
---|---|---|---|
Leather Left Glove and Right Cuisse | Mellow Hills | Boxes, Halfing Swordsman | 10% |
Leather Vest, Iron Left Greave | Mellow Hills | Boxes, Halfing Swordsman | 20% |
Leather Right Bracer and Left Cuisse, Iron Right Greave | Mellow Hills | Boxes, Halfing Swordsman | 31% |
Iron Left Pauldron and Right Gauntlet | Mellow Hills | Boxes, Halfing Swordsman | 41% |
Iron Right Pauldron | Ruborian Desert | Boxes | 51% |
Left Iron Gauntlet and Spine Plates | Ruborian Desert | Boxes | 82% |
Greater Left Iron Gauntlet and Back Plates | Ruborian Desert | Boxes | 93% |
Weapons[]
Name | Location | Source | Bonus |
---|---|---|---|
Club | Brown Spawning Pit | Initial Equipment for Browns | 0% |
Hatchet | Mellow Hills | Halfling Swordsmen, Boxes | 10% |
Sickle | Mellow Hills | Peasants, Boxes | 20% |
Short Sword | Mellow Hills | Halfling Swordsmen | 20% |
Rolling Pin | Melvin's Kitchen | Boxes | 21% |
Mace | Mellow Hills | Boxes | 31% |
Dagger | Mellow Hills | Halfling Swordsmen, Boxes | 31% |
Pitchfork | Mellow Hills | Peasants, Boxes | 41% |
Long Sickle | Mellow Hills | Peasants, Boxes | 41% |
Glaive | Mellow Hills | Halfling Swordsmen, Boxes | 41% |
Cleaver | Halfling Homes(2), Melvin's Kitchen | Halfling Cooks | 51% |
Bow | Evernight | Skull Rats | 41-51% |
Unicorn Horn | Evernight | Bloody Unicorns | 52% |
Skull Staff | Evernight | Skull Stags | 41% |
Stone Hammer | Slave Camp, Evernight | Skull Boars, Boxes in Slave Camp | 31% |
Zombie Arm | Heaven's Peak | Zombies | 62% |
Greater Zombie Arm | Heaven's Peak | Zombies | 62-72% |
Silver Dagger | Heaven's Peak | Red Dawn Cultists, Boxes | 72% |
Pickaxe | Slave Camp, Golden Hills | Peasants in Slave Camp, Dwarven Miners, Boxes | 31% |
Shovel | Golden Hills | Dwarven Miners, Boxes | 72-82% |
Crossbow with Bayonet | Golden Hills | Dwarven Crossbowmen, Boxes | 82-92% |
Single-Bladed Axe | Golden Hills | Dwarven Warriors, Boxes | 82-92% |
Double-Bladed Axe | Golden Hills | Dwarven Warriors, Boxes | 92-101% |
Ninja Blade | Ruborian Desert | Ruborian Fighters, Ruborian Bombers | 92-101% |
Golden Axe | Ruborian Desert | Boxes | 104% |
Golden Scimitar | Ruborian Desert | Boxes | 104% |
Golden Halberd | Ruborian Desert | Boxes | 104% |
Unique Equipment[]
Several unique, non-respawning, boss-type enemies drop their items upon defeat. While Minions can pick this loot up, they have only one chance to do so. If the Minion carrying it is killed, the item is lost forever.
Name | Location | Source | Bonus |
---|---|---|---|
Melvin's Crown | Melvin's Kitchen | Melvin Underbelly | 103% |
Melvin's Fork | Melvin's Kitchen | Melvin Underbelly | 103% |
Red Hood | Halfway to Heaven Inn | Succubus Queen | 62% |
Sir William's Staff | Angelis Keep | Sir William the Black | |
Golden Crown | Goldo's Stronghold | Goldo Golderson | |
Golden Axe | Goldo's Stronghold | Goldo Golderson |
Overlord II[]
In Overlord II, there are also special helmets that your minions will pick up and earn the title of champion, these however require you to complete certain requirements, and if you don't pick them the first time, you will not be given a second chance, only the Browns can wear these helmets.
Champion Helmets[]
Trophy Image Location Source Borius' Champion Nordberg Town Dropped near the Netherworld Gate after you Dominate or Destroy Nordberg, after defeating Borius, obviously. Survivor Champion Everlight Jungle Inside the chest between the two torches after you pass the first bridge. Spider Champion Everlight Temple Dropped when you defeat the Spider Queen. (Be quick because you only have 5 seconds to snatch it, before the trophy is automatically removed from the game.) It's located on the middle platform that used to activate the water drainage. Everlight Champion Everlight Town Dropped near the Netherworld Gate after you Dominate or Destroy Everlight. Arena Champion Empire Arena Appears after you destroy the red pillars in the arena (when you are given the choice to kill or enslave the Yeti and retrieve the blue hive). Located right next to the Yeti, near his left arm. Note: You can only get it on a New Born minion, as entering the Arena forced you to take all the captured minions. Yeti Champion Empire Arena Dropped if you decide kill the Yeti instead of enslaving it. Wasteland Champion Wasteland Dropped when you kill the Mutated Minions that guard the Spell Catalyst. Dragon Champion Wasteland Sanctuary Dropped when you defeat the Salamander King. Sanctuary Champion Wasteland Sanctuary Dropped after converting Fay to Dark Fay. (This can be a bit difficult to get if you are following the Destruction path. The reason is you only have a few seconds to snatch it, and kill Dark Fay before she reaches the Netherworld Gate.) Legion Champion Empire Hills Dropped after you destroy the golden flag post near the third catapult. Gnome Champion Anywhere Dropped after you kill 1000 Gnomes. Satyr Champion Battle Rock Dropped after you have defeated the Satyr. Phoenix Champion Image needed.... Battle Rock Dropped after you have defeated the Phoenix. Empire Champion Battle Rock Dropped after you have defeated the Empire General.